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An
Explanation of Attendance in Division II College Football
Alan J. Brokaw (Michigan Technological University)
INTRODUCTION
Understanding customer behavior is central to the development of any successful marketing
strategy. In sports marketing, many studies have been conducted that explain aspects of
customer behavior. For example, Robertson and Pope (1999) studied causes of attendance at
professional sports in Australia. Lehnus and Miller (1996) examined sports marketing at
Division 1A universities in the United States. Tomlinson et al. (1995) analyzed attendance
at basketball, baseball, and football games. The study included both professional and
Division 1A teams.
The studies cited above are a fraction of the papers that address marketing at
professional or Division 1A events. In contrast, there has been very little examination of
attendance at small college or Division II sports events. Krohn and Clarke (1998) suggest
attributes, based on a literature review, which may influence attendance at small college
sporting events. Stone et al. (1999) draw on the work of Krohn and Clarke to develop and
empirically test a conceptual model of fan support at a small college.
This study explains attendance at home football games for a Division II program at a
small, northern university, where paid attendance does not cover the cost of fielding a
team. Total attendance in 1999 at the home football games for the program studied was
6269, of which only 29% was paid attendance. Because students can attend football games
free at this university, almost all of the 4,445 non-paying fans were students. Attendance
is, nonetheless, important because it shows support for the program, especially by
students. Major rationales for maintaining football as a varsity sport tend to be
non-monetary, such as tradition, campus excitement, and student involvement. Other small
college athletic programs may be faced with similar circumstances. Therefore, an
understanding of the factors influencing attendance can help athletic departments improve
their marketing efforts. Because the football program studied is primarily justified based
on student participation, not revenues, the focus of this study is on explaining why
students do or do not attend home football games.
FACTORS INFLUENCING ATTENDANCE
Drawing on work by Bitner (1992), Wakefield et al. (1996) developed and empirically tested
a model of the effect of the sports environment, called the "sportscape," on
behavioral intentions. Data were collected at Southeastern Conference football games and
at minor league baseball games. Of course, the sportscape in these sports venues is likely
to be very different from that found in small college athletics. For example, things like
availability of parking, scoreboard entertainment, and signage at the stadium are all less
imposing in small college athletics. For example, the school studied is in a rural setting
where parking is ample and the football "stadium" consists of a football field
and some bleachers. Nonetheless, the sportscape is likely of affect attendance at small
college sporting events.
Tomlinson et al. (1995) divided factors that affected attendance into three broad
categories. The first, called "front room" factors, "can directly influence
the fans enjoyment of the game experience" and is "amenable to management
control." These include the cleanliness of the stadium, cheerleaders, entertainment,
etc. Second, "back room" factors are "amenable to management control,
contribute to the overall game experience," and are not front room factors. These
include traditions, ticket prices, stadium access, child facilities, etc. Finally,
"circumstantial" factors are those that affect attendance, but are not amenable
to management control. These include chance of winning, team league position, weather,
etc.Stone et al. (1999) empirically tested a
conceptual model of factors that affect attendance at sporting events in small colleges.
Factor analysis was used to group Likert scale statements into six categories: school
identification (the degree to which a person identifies with the school), player
identification (the degree to which a person identifies with players on the team), time,
being a sports fan, entertainment value, and awareness. In a regression model, awareness,
player identification, and school identification were significant in explaining
attendance.
Zhang et al. (1997) studied the effect of entertainment options on attendance at minor
league hockey games. They found that competitive entertainment options, including movies
and television, could have a significant impact on attendance.
METHODOLOGY
The four papers cited in the previous section used Likert-scale variables in
questionnaires that were distributed at selected sporting events. The variables used in
these papers were the starting point for developing a questionnaire that was likely to
reflect the characteristics important for attending Division II football games at the
university studied. At the beginning of the study, personal interviews were conducted with
approximately twenty students at the university. These interviews were used to modify the
variables used in previous studies to reflect variables important to students at this
university. The questionnaire is shown in Exhibit I [at the end of this paper- Ed].
The questionnaire was administered after the fifth home game. A convenience sample was
used. Because attendance by students represents the bulk of fan support, this study was
confined to understanding student behavior. In addition, because students attended the
games for free, price was not included in the study. Students were not interviewed at the
football games because the researchers wanted to include respondents who did not attend
any games. Therefore, students were interviewed in business, humanities, social science,
biology, and engineering classes. Of the 220 questionnaires that were completed, 32 had
missing data in at least one of the variables, leaving 188 usable responses.
The first part of the questionnaire asks respondents to recall which games they attended,
which they knew about in advance, and which they listened to on the radio. The variable
ATTEND is total number of games that respondents attended. The variable KNEW is the total
number of games that respondents knew about in advance. Both of these variables are
subject to response error because respondents may incorrectly recall which games they
attended and knew about in advance. Although data on listening to games was recorded as a
way to measure behavior, short of attending, this variable was not used in the analysis
because very few respondents listened to the games on the radio.
The second part of the questionnaire asks about potentially competitive entertainment,
patterned after the work of Zhang et al. (1997). A question about hunting was added
because of the importance of hunting, as mentioned by students in the interviews. The
third part of the questionnaire is patterned after the works of Wakefield et al. (1996),
Tomlinson et al. (1995), and Stone et al. (1999). The fourth part asks five demographic
questions, about gender, years at the university, age, marital status, and children.
Because only twelve of the respondents were married and only four had children, these
variables were not used in the subsequent analysis.
DATA ANALYSIS
The eight Likert scale statements from question #2 in the questionnaire and the fourteen
Likert scale statements from question #3 were analyzed using factor analysis to determine
the basic, underlying structure of these variables. As described by Hair et al. (1995),
the pattern of correlation coefficients, the Bartlett test, and the Measure of Sampling
Adequacy (MSA) were used to assess the factorability of the correlation matrix. Because of
a low MSA of 0.367, the first statement in question #2 concerning hunting was not used in
the factor analysis. Five factors were extracted, based on the criterion of having
eigenvalues greater than one. A Scree plot also suggested that five factors were
appropriate for extraction. The five factors represented slightly over 63% of the
variability in the data.
The factor loadings, after varimax rotation, for the remaining twenty one variables on the
five factors is shown in Exhibit II. Based on the pattern of factor loadings, Factor 1
might be described as "Secondary Fan" characteristics. For example, the heaviest
loading is for variable Q310, "I attend only if the team has a winning record."
Factor 2 could be labeled the "Facilities" factor. The highest loading is for
"I think there are good bathroom facilities." Factor 3 measures the "True
Fan." The highest loading is for "I attend for the sport itself." Factor 4
is "Other Activities." The highest loading is for "I would rather work out
or exercise than attend games." Finally, Factor 5 is a measure of preference for
"TV Sports," with the highest loading being for "I would rather watch
college football on TV than attend games."
Exhibit II
Factor Loadings for Rotated Factor Matrix
Variable |
Factor 1 |
Factor 2 |
Factor 3 |
Factor 4 |
Factor 5 |
Q2P2 |
-0.002 |
-0.082 |
-0.588 |
0.503 |
0.254 |
Q2P3 |
-0.153 |
-0.140 |
-0.124 |
0.825 |
0.265 |
Q2P4 |
-0.007 |
-0.127 |
-0.202 |
0.868 |
0.092 |
Q2P5 |
0.438 |
0.077 |
-0.149 |
-0.122 |
0.154 |
Q2P6 |
0.111 |
-0.107 |
-0.016 |
0.164 |
0.877 |
Q2P7 |
0.065 |
-0.092 |
-0.148 |
0.250 |
0.837 |
Q2P8 |
-0.109 |
-0.050 |
0.797 |
-0.145 |
0.314 |
Q3P1 |
0.592 |
0.130 |
0.089 |
-0.205 |
0.200 |
Q3P2 |
0.592 |
-0.071 |
-0.075 |
-0.003 |
0.076 |
Q3P3 |
0.092 |
0.193 |
0.732 |
-0.148 |
-0.274 |
Q3P4 |
0.152 |
0.151 |
0.854 |
-0.062 |
-0.109 |
Q3P5 |
0.607 |
0.130 |
-0.004 |
0.229 |
-0.315 |
Q3P6 |
0.661 |
0.222 |
0.187 |
-0.031 |
-0.179 |
Q3P7 |
0.498 |
0.269 |
0.263 |
-0.340 |
-0.077 |
Q3P8 |
0.318 |
0.534 |
0.193 |
-0.208 |
-0.168 |
Q3P9 |
0.622 |
0.238 |
0.363 |
-0.170 |
-0.072 |
Q3P10 |
0.734 |
0.102 |
-0.040 |
0.138 |
0.141 |
Q3P11 |
0.568 |
0.418 |
0.280 |
-0.136 |
-0.080 |
Q3P12 |
0.157 |
-.798 |
0.107 |
-0.037 |
-0.117 |
Q3P13 |
0.156 |
0.834 |
-0.054 |
-0.104 |
0.079 |
Q3P14 |
0.066 |
0.874 |
0.136 |
-0.644 |
-0.107 |
Extraction Method: Principle Component Analysis.
Rotation Method: Varimax with Kaiser Normalization.
Highest absolute factor loadings for each variable are given in bold numbers.
Variable name corresponds to the number on the questionnaire in Exhibit I.
The purpose of the factor analysis was to use the results in a regression model to explain
attendance. As described by Hair et al. (1995) surrogate variables, summated scales, or
factor scores might be used for this purpose. For this study, factor scores were used. The
independent variables in the model were therefore the five factors described above, using
the corresponding factor scores, Q2P1 (Hunting interferes with my attending games), KNEW
(the number of games the respondents said that they knew about ahead of time), GENDER,
YEARS at the university, and AGE. Descriptive statistics for these variables are given in
Exhibit III.
Exhibit III
Descriptive Statistics for Independent Variables
Variable |
Minimum |
Maximum |
Mean |
Std. Deviation |
KNEW |
0 |
5 |
2.67 |
1.96 |
Q2P1 |
1 |
5 |
1.49 |
1.03 |
Factor 1 |
-1.74 |
3.45 |
0.00 |
1.00 |
Factor 2 |
-2.51 |
2.12 |
0.00 |
1.00 |
Factor 3 |
-2.72 |
2.04 |
0.00 |
1.00 |
Factor 4 |
-2.55 |
2.25 |
0.00 |
1.00 |
Factor 5 |
-2.38 |
2.12 |
0.00 |
1.00 |
GENDER |
0 |
1 |
0.49 |
0.50 |
YEARS |
1 |
5 |
2.91 |
2.19 |
AGE |
17 |
38 |
20.55 |
2.19 |
The dependent variable, which is the number of home games attended (ATTEND), is a series
of discrete values from 0 to 5. An appropriate regression procedure when the dependent
variable is ordinally scaled is ordered probit. Therefore, in order to examine the effects
of the independent variables on attendance, an ordered probit procedure was used with
ATTEND as the dependent variable and with KNEW, Q2P1, Factor 1, Factor 2, Factor 3, Factor
4, Factor 5, GENDER, YEARS, and AGE as independent variables. Regression results are
reported in Exhibit IV. These results were produced using MinitabÔ . The results are
statistically significant based on the G statistic, which follows a c2 distribution with
the degrees of freedom equal to the number of independent variables (Hosmer and
Lemeshow 1989).
The significant independent variables (a < 0.05) are KNEW and Factors 2, 3, 4, and 5.
Because of the way MinitabÔ calculates the coefficients in ordered probit analysis, the
reported negative coefficients indicate that an increase in the independent variable tends
to be associated with a greater attendance. The pattern of coefficients is as one would
expect. Increases in KNEW (knowing about the games in advance), Factor 2 (Facilities), and
Factor 3 (True Fan) are associated with increases in attendance. In contrast, increases in
Factor 4 (Other Activities) and Factor 5 (TV Sports) are associated with decreases in
attendance.
Exhibit IV
Regression Results
Variable |
Coefficient |
Std. Deviation |
P-Value |
Constant 1 |
-1.911 |
1.413 |
0.176 |
Constant 2 |
-1.250 |
1.411 |
0.375 |
Constant 3 |
-0.827 |
1.410 |
0.558 |
Constant 4 |
-0.614 |
1.410 |
0.663 |
Constant 5 |
0.070 |
1.409 |
0.960 |
Q2P1 |
0.098 |
0.096 |
0.307 |
Factor 1 |
0.094 |
0.095 |
0.322 |
Factor 2 |
-0.364 |
0.105 |
0.001 |
Factor 3 |
-0.760 |
0.109 |
0.000 |
Factor 4 |
0.445 |
0.096 |
0.000 |
Factor 5 |
0.198 |
0.095 |
0.038 |
GENDER |
-0.201 |
0.199 |
0.313 |
YEARS |
-0.052 |
0.096 |
0.592 |
AGE |
0.011 |
0.076 |
0.134 |
KNEW |
-0.118 |
0.053 |
0.026 |
Exhibit V
Marginal Probabilities
ATTEND |
Factor 2 |
Factor 3 |
Factor 4 |
Factor 5 |
KNEW |
0 |
-0.1453 |
-0.3033 |
0.1776 |
0.0791 |
-0.0470 |
1 |
0.0306 |
0.0638 |
-0.0374 |
-0.0166 |
0.0099 |
2 |
0.0363 |
0.0758 |
-0.0444 |
-0.0198 |
0.0118 |
3 |
0.0179 |
0.0374 |
-0.0219 |
-0.0098 |
0.0058 |
4 |
0.0412 |
0.0859 |
-0.0503 |
-0.0224 |
0.0133 |
4 |
0.0194 |
0.0404 |
-0.0237 |
-0.0106 |
0.0063 |
Reported marginal probabilities may not sum to zero due
to rounding.
In linear regression, the estimated coefficients can be interpreted as marginal effects.
In ordered probit, the marginal effects must be calculated using the coefficients, and are
reported as probabilities. The marginal effects for the significant independent variables
are calculated as described in Green (1993) and are shown in Exhibit V. The following
illustrates the interpretation of Exhibit V. For each one point increase (i.e., a shift in
one standard deviation) in Factor 3, holding all other variables at their mean values, the
probability of a student fan attending no games decreases by 30.33%; the probability that
one game will be attended increases 6.38%. For each one point increase in Factor 4,
holding all other variables at their mean values, the probability of a student fan
attending no games increases by 17.76%; the probability that one game will be attended
decreases by 3.74%. For KNEW, for every additional game that a fan knew about, holding all
other variables at the mean values, the probability of a student fan attending no games
decreases 4.7%; the probability of attending one game increases by 0.99%. The other
marginal probabilities are interpreted similarly.
DISCUSSION
The marginal probabilities shown in Exhibit V reveal the major causes of student fan
attendance at the university studied. Most important is enjoyment of the game itself, as
shown by Factor 3 (True Fan). This factor could be thought of as
"circumstantial" characteristics, using the Tomlinson et al. (1995)
classification. Respondents who scored high on Factor 3 attended in spite of the weather;
they attended for the sport itself. Low scores had a depressing effect on attendance.
Factor 4 (Other Activities) and Factor 5 (TV Sports) are active (e.g., exercise) and
passive (e.g., watch TV) market competitors described by Zhang et al. (1997). Based on the
marginal probabilities, as respondents scores on these factors increased, the
probability of attending games decreased. Not surprisingly, awareness is also important.
As awareness of game times increased (KNEW), the probability of attending games also
increased. This finding agrees with that of Stone et al. (1999), where awareness was
significant in explaining attendance.
The results suggest that in order to improve attendance, this Division II university needs
to identify its core market of true football fans and ensure that potential fans know
about the home football schedule. Awareness is important in explaining attendance and
needs to be managed carefully, especially because promotional budgets tend to be thin at
Division II programs. The quality of the facilities (Factor 2) is also important in
improving attendance. This factor is a "front room" characteristic, using the
Tomlinson et al. (1995) classification. Its importance suggests that the sportscape has a
significant impact on attendance.
One way to look at the depressing effect on attendance of market competitors (Factors 4
and 5) is that the football game itself is not entertaining enough to attract customers,
except for true fans. At the university studied, the homecoming game had the highest
attendance (1,897), even though the weather was extremely cold and blustery that day. The
draw of homecoming apparently encouraged marginal fans to attend. Athletic directors at
small schools might consider what entertainment or special events could be added in order
to encourage attendance by a broader segment of the market, as is currently done in
professional and many Division I sporting events. Similarly, care in managing the
sportscape should encourage the attendance by those who are not in core market of true
football fans.
It is interesting to note that Factor 1 (Secondary Fan) was not significant in explaining
attendance. This factor includes a mixture of front room, back room, and circumstantial
variables as described by Tomlinson et al. (1995). It may be that this factor is not
significant in explaining attendance because there is little expectation by fans for an
exciting band, vibrant cheerleaders, or special event entertainment (all of which loaded
heavily on Factor 1). At the university studied, there is a pep band, but not a marching
band. The only special event during the season is homecoming.
In the Division II football program studied, there is a core market of true fans. In order
to build on this core market, the program needs to manage its limited promotional budget
carefully in order to improve awareness. Attracting potential fans that might prefer
competitive activities will require managing the sportscape and entertainment in order to
attract fans beyond the core market. Whether or not the findings from this study are
applicable to other small colleges is a subject for further research. It would be
especially interesting to determine the influence of Factor 1 characteristics on
attendance. It could be that these characteristics (band, cheerleaders, special events)
have a statistically significant impact on attendance at schools that manage them better.
Exhibit I
Football Attendance Survey
All Games are Saturday
The purpose of this survey is to determine why people do or do not attend the home
football games. There are no right or wrong answers. If you cannot remember for certain,
answer as well as you can. Thank you.
1. For each home game you knew about ahead of time check the "Knew About" box.
If you also attended that game check the "Attended" box. If you listened to the
game on the radio, check the "listened" box. At the bottom of each column put a
total, and if there is no total put a 0.
| Home Games |
Knew About |
Attended |
Listened |
| Sept 4 2:00 |
|
|
|
| Sept 11 12:00 |
|
|
|
| Oct 2 12:00 (Homecoming) |
|
|
|
| Oct 16 12:00 |
|
|
|
| Oct 30 12:00 |
|
|
|
Total: |
|
|
|
2. Here are some activities that may affect your attendance
at home football games. For each statement please circle the appropriate number to
indicate your level of agreement or disagreement.
1 Strongly Disagree , 2 - Disagree, 3 - Neutral, 4 - Agree, and 5 Strongly
Agree
| (Q2P1) Hunting interferes with my attending
games. |
1 2 3 4 5 |
| (Q2P2) I would rather watch movies than attend
games |
1 2 3 4 5 |
| (Q1P3) I would rather play recreational sports
than attend games |
1 2 3 4 5 |
| (Q2P4) I would rather work out or exercise than
attend games |
1 2 3 4 5 |
| (Q2P5) I have Fraternity or Sorority functions
that interfere with my attending games. |
1 2 3 4 5 |
| (Q2P6) I would rather watch College football on
TV than attend games. |
1 2 3 4 5 |
| (Q2P7) I would rather watch other Sports on TV
than attend games |
1 2 3 4 5 |
| (Q2P8) I consider myself a football fan. |
1 2 3 4 5 |
3. Below are some statements that may reflect your attitudes when deciding to attend a
home football game. For each statement, please indicate your level of agreement or
disagreement.
| (Q3P1) I attend if the team has a chance of winning. |
1 2 3 4 5 |
| (Q3P2) I attend to watch the opponent. |
1 2 3 4 5 |
| (Q3P3) I attend no matter what the weather is like. |
1 2 3 4 5 |
| (Q3P4) I attend for the sport itself. |
1 2 3 4 5 |
| (Q3P5) I attend because I enjoy the off field entertainment.
(cheerleaders, band) |
1 2 3 4 5 |
| (Q3P6) I attend because the seating is good. |
1 2 3 4 5 |
| (Q3P7) I attend games when there are special events going
on. (e.g., Homecoming) |
1 2 3 4 5 |
| (Q3P8) I enjoy the concession stand. |
1 2 3 4 5 |
| (Q3P9) I attend if there are star players to watch. |
1 2 3 4 5 |
| (Q3P10) I attend only if the team has a winning record. |
1 2 3 4 5 |
| (Q3P11) I attend because it is easy to get to the stadium. |
1 2 3 4 5 |
| (Q3P12) I think the stadium is kept up well. |
1 2 3 4 5 |
| (Q3P13) I think there are good child facilities. |
1 2 3 4 5 |
| (Q3P14) I think there are good bathroom facilities. |
1 2 3 4 5 |
4. Please tell us about yourself. (Please check the appropriate box or fill in the answer)
Gender: [] Male [] Female
How many years have you attended the university (including this year):
[] 1 [] 2 [] 3 [] 4 [] 5 or more
Age: _______
Are you married? [] Yes [] No
Do you have children? [] Yes [] No
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|